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Long Lightsaber
This project came about in a pretty unexpected way. I was heading into an escape room (naturally) wearing my GhostVFX hat from SIGGRAPH, and the owner noticed it. He asked if I worked in VFX, and when I said yes, he asked if I would be interested in helping with a shot for his YouTube channel.
I said absolutely, and that kicked off my first real deep dive into volumetric lighting and destruction simulation. The lightsaber wasn’t part of the request, but I was having such a good time that I added it in as a bonus thank you for the opportunity.
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