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Dancing at Lughnasa

This was an award-winning projection design created for a live theater production. I was brought on specifically for my experience with Unreal Engine, since the project demanded a huge volume of assets, constant revisions, and an incredibly tight turnaround. Traditional 3D rendering just wouldn’t cut it, especially with live rehearsals already underway.

I worked closely with the motion design lead to teach Unreal and develop the key animated shots. It was a fast-paced, high-pressure collaboration, and I loved every minute of it. Nothing beats creative problem solving with a team that’s all in on making something unforgettable.

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